Dying Light 2 Stay Human PS5 Gameplay Review

Mike Alexander
Dying Light 2 Stay Human Gameplay Preview.

Dying Light 2 promises to be bigger, scarier, and more immersive than its predecessor but have they managed to pull it all off and create one of the biggest releases of 2022?

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Nearly 7 years ago, the developers at Techland released Dying Light, a game that would mash-up the zombie action of their Dead Island series, with the exhilarating first-person parkour of EA’s Mirror’s Edge. The result of that union was an exciting, often very scary RPG adventure that was very well-received. So well-received, in fact, that on top of the standard 40+ hour campaign, an expansion called The Following was released a year later, adding a new story campaign, new characters, and a new map that was double the size of the previous Dying Light maps. Now, in 2022 (and after several delays), Techland has returned to Dying Light, and will be releasing Dying Light 2: Stay Human on February 4th, 2022. This sequel promises to be bigger, scarier, and more immersive than its predecessor, and from what we’ve seen so far, it might just pull it off. 

In order to go bigger than The Following’s massive map, the team at Techland had to make a parkour playground that is orders of magnitude larger than all the maps featured in Dying Light… combined. The explorable area of “the City” is reportedly “four times larger” than all of the other maps put together, and with double the parkour animations at your disposal, it’s going to be a hell of a time traversing this urban sprawl. 

This time around, facing the horrors that come out at night has been incentivized. Whereas in the first game, there wasn’t much reason to explore under cover of night (outside of the story missions that called for it) because of the horrifying, mandibled night infected, you now have the introduction of infected nests, which are buildings that protect these night creatures from the sun. These buildings house all sorts of valuable loot, but are highly guarded during the day, making them very risky to explore. However, visiting these nests at night when those infected are out hunting will allow you to claim their treasures with minimal resistance.

A new feature for Dying Light 2 is the ability to reclaim important buildings from the horde, and assign them to one of the two opposing factions that run the City in return for some kind of perk. The Peacekeepers, a kind of militia seeking to enact order through violent means, will grant you a combat bonus in the area the captured building services, and the Survivors, the few remaining citizens just looking to eke out some kind of life after the apocalypse, will set up tools to aid in your traversal across the district.

The aspect of Dying Light 2 that you will be interfacing with the most (besides the parkour) will probably be the melee combat. The heavy, chunky thuds that accompany a successful attack were one of the best parts of the original Dying Light, and it’s only been improved for this game. A whole array of craftable, moddable weapons are at your disposal, including a few that have appeared in preview gameplays such as machetes, pickaxes, and some kind of makeshift axe that has been imbued with electricity that arcs between multiple enemies, causing damage to an entire group with one swing. 

With these features, and all the time that has been afforded to the developers by the multiple delays, Dying Light 2: Stay Human has all the makings of what could be one of the biggest releases of 2022. But sharing a release month with the likes of Sifu, Horizon: Forbidden West, and Elden Ring means it will have to be something very special to stay on top of the pile.

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